01
Invite
Send a code. Approve or decline before someone becomes an active member.
// organisers
Approve who joins, lock the rules, and see who paid, who is late, and whose turn is next.
01
Send a code. Approve or decline before someone becomes an active member.
02
Contributions land on the group ledger with a transaction id.
03
Pay the member whose turn it is, then move the round forward.
The free plan covers one group and one round. Upgrade when you run more than one.
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